Repository files navigation

The Pascal you love, reimagined for the modern era.

Blaise is a next-generation Object Pascal compiler built from the ground up to eliminate decades of legacy baggage. It prioritizes developer productivity, memory safety, and high-performance execution.

The Object Pascal ecosystem has two options: Embarcadero Delphi (proprietary, Windows-first) and Free Pascal (open source but carrying 30 years of accumulated complexity — five language modes, five string types, and thousands of include files).

This compiler takes a different approach:

  • One language mode. No {$mode} switches; no legacy dialect support.

  • One string type. UTF-8 reference-counted string and 0-based indexing. RawBytes for binary data.

  • One memory model. Automatic reference counting applies uniformly to strings, classes, and interfaces. No manual/auto split between TObject and TInterfacedObject; [Weak] breaks cycles. Free is retained as a synonym for immediate release.

  • Clean interfaces. No COM GUIDs; interface dispatch via compile-time vtable mapping.

  • Reified generics. Monomorphization at compile time — no type erasure.

  • Modern build system. PasBuild with project.xml; no makefiles.

  • First-class debugger. OPDF is the default debug format; DWARF is not required.

The result — A modern, cross-platform Object Pascal compiler targeting native code via QBE (and eventually LLVM). Single language mode, single string type, zero-GUID interfaces, reified generics, and first-class OPDF debug format support.

  • Self-Hosting: Yes. Blaise bootstraps and recompiles itself with byte-for-byte fixpoint. FPC is no longer required — the entire toolchain runs on Blaise alone.

  • Testing: 2043 tests and growing (Test-Driven Development from day one). The test suite itself compiles under Blaise.

  • Backends: Currently utilising a QBE backend, with an LLVM backend in active development.

Phase Goal Status

1

Bootstrap pipeline — Hello World on Linux x86_64 via PasBuild

Complete ✅

2

Type system — classes, records, ARC, exceptions

Complete ✅

3

Generics + zero-GUID interfaces

Complete ✅

4

OPDF debug info emission

Complete ✅

5

Self-hosting + LLVM + Windows + macOS ARM64

In-Progress

6

LSP + VS Code extension

Planned

7

Migration analyser for FPC/Delphi codebases

Planned

What Is Dropped From Classic Pascal

Feature Reason for removal

ShortString, AnsiString, WideString, UnicodeString

Replaced by a single UTF-8 reference-counted string type

with statement

Source of hard-to-diagnose symbol resolution bugs; breaks static analysis

Old-style object types

Use record (stack/value) or class (heap/reference) instead

COM-style interface GUIDs

Interface dispatch via compile-time vtable; GUIDs are unnecessary complexity

Multiple language modes

One dialect, maintained well, beats five dialects maintained poorly

assign, reset, rewrite, blockread

Replaced by a stream-based I/O RTL

TObject vs TInterfacedObject split

One unified class model under automatic reference counting; [Weak] breaks cycles

The core architecture is still being finalised, so the project is not yet accepting code contributions. Feedback on language design, syntax choices, and the future direction of Blaise is very welcome — please use the Discussions tab on GitHub.

This project uses PasBuild’s multi-module layout. Each subdirectory with a project.xml is an independent module; the root project.xml is the aggregator.

project.xml                       Root aggregator (packaging=pom)
│
├── compiler/                     The compiler binary (packaging=application)
│   ├── project.xml
│   └── src/
│       ├── main/pascal/          uLexer, uParser, uAST, uCodeGenQBE, ...
│       └── test/pascal/          Test suite (blaise.testing, compiled by Blaise)
│
├── runtime/                      Always-linked runtime (packaging=library)
│   ├── project.xml
│   ├── Makefile
│   └── src/
│       ├── main/c/               C shims (blaise_exc.c, blaise_io.c, ...)
│       ├── main/pascal/          system.pas, blaise_str.pas, blaise_arc.pas, ...
│       └── test/pascal/          Runtime tests (punit, compiled by Blaise)
│
├── stdlib/                       Standard library — opt-in via uses clause
│   ├── project.xml
│   └── src/
│       └── main/pascal/          sysutils.pas, classes.pas, math.pas, ...
│
├── tools/
│   └── migration-analyser/       FPC/Delphi migration report tool (packaging=application)
│       ├── project.xml           depends on compiler module
│       └── src/
│           ├── main/pascal/
│           └── test/pascal/
│
├── vendor/qbe/                   Vendored QBE backend source (pinned, built from source)
└── docs/                         Design documents and specifications

PasBuild compiles each module to its own target/ subdirectory. Build output is never committed to the repository.

  • A previously released Blaise binary (see releases/)

  • PasBuild

  • A C compiler (gcc or clang) for building the vendored QBE backend and linking

  • GNU make for the runtime build

Note

FPC is not required. Blaise is fully self-hosting — each release binary compiles the next version. The bootstrap chain starts from the binary in releases/.

The runtime build compiles its Pascal units (blaise_str.pas, blaise_arc.pas, blaise_sys.pas) using the Blaise binary at compiler/target/blaise. On a clean checkout that binary does not exist yet, so the release binary must be passed explicitly via the BLAISE make variable.

# 0. Build the vendored QBE backend (once-off — not needed again unless
#    you update vendor/qbe/)
cd vendor/qbe && make && cd ../..

# 1. Build the runtime using the release binary (BLAISE= avoids chicken-and-egg)
cd runtime && make BLAISE=../releases/v0.7.0/blaise && make install && cd ..

# 2. Compile the compiler using the latest release binary
releases/v0.7.0/blaise \
  --source compiler/src/main/pascal/Blaise.pas \
  --unit-path compiler/src/main/pascal \
  --unit-path runtime/src/main/pascal \
  --unit-path stdlib/src/main/pascal \
  --emit-ir > /tmp/blaise.ssa

# 3. Assemble and link
vendor/qbe/qbe -o /tmp/blaise.s /tmp/blaise.ssa
gcc -o compiler/target/blaise /tmp/blaise.s compiler/target/blaise_rtl.a

Once compiler/target/blaise exists, subsequent RTL rebuilds (make && make install) work without the override. The QBE build in step 0 is a one-off and does not need to be repeated when rebuilding the compiler.

PasBuild can drive the full compile and test cycle using a Blaise binary:

pasbuild compile -m blaise-compiler --compiler compiler/target/blaise
pasbuild test -m blaise-compiler --compiler compiler/target/blaise
pasbuild test -m blaise-compiler --compiler compiler/target/blaise

Verify self-hosting fixpoint

After any compiler change, verify that the compiler reproduces itself:

This generates stage-2 and stage-3 IR and confirms they are identical.

Once built, the compiler binary is at compiler/target/blaise.

# Compile a single-file program
compiler/target/blaise --source Hello.pas --emit-ir > Hello.ssa
vendor/qbe/qbe -o Hello.s Hello.ssa
gcc -o Hello Hello.s compiler/target/blaise_rtl.a

# Compile with unit search paths
compiler/target/blaise --source MyApp.pas \
  --unit-path src/units \
  --emit-ir > MyApp.ssa

# Emit QBE IR only (useful for debugging the compiler itself)
compiler/target/blaise --source Hello.pas --emit-ir

Apache License v2.0 with Runtime Library Exception. See LICENSE.


Built with ❤️ for the Pascal community by Graeme.

About

A modern, self-hosting Object Pascal compiler built for the 2020s. Zero legacy, full ARC, and unified UTF-8.

Topics

Resources

License

Stars

Watchers

Forks